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[gameprogrammer] MK Game



Hi,

 

I already tried to send this message before, I’m not sure why several of my messages don’t arrive to the list. Here is my problem:

 

Did any of you has ever make a fighting game (like mortal kombat)? I was thinking about using physics ragdoll, but I personally think it’s a lot of work to keep them standing and even so making their falls real/smoth. Any ideas? How to deal with the holding moves?

 

Thanks a lot,

Dirso