http://GameProgrammer.Com

Programming

GP Mailing List
     Thread Index
     Date Index

ATXGPSIG List
     Thread Index
     Date Index

Google
>

Home

Wise2Food



[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[gameprogrammer] Re: development model



To say that one design pattern is good for games is such an oversimplification I don't even know how to respond to that. You have to describe a real scenario and then we can give advice on a design pattern that would work well, if any work well at all.

xucaen wrote:
Hi, I just finished reading Focus on SDL by Ernest Pazera. At the end,
the author described an application framework, that to me seemd very
similar to MFC. I started wondering if the Model-View-Controller model
would work well for games. I did some searches and I did find an
article on gamasutra that gives a high level overview of how this
would be done. I wanted to get some opinions. What types of
developments models are people implementing for their games?

Thanks,

Jim


---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html






---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html