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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [gameprogrammer] Re: va_start va_end inversion
If you know the function name you're going to be calling I assume you know the number and types of arguments it will accept, so couldn't you use that info to extract the parameters? -----Original Message----- From: gameprogrammer-bounce@freelists.org [mailto:gameprogrammer-bounce@freelists.org] On Behalf Of Kevin Jenkins Sent: Thursday, 15 July 2004 8:12 AM To: gameprogrammer@freelists.org Subject: [gameprogrammer] va_start va_end inversion Using va_start and va_end I've encoded a variable set of parameters to a bytestream. I want to invert this. Given a bytestream, I want to get the original set of parameters. I want to then call a function that takes that set of parameters. How? --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
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