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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [gameprogrammer] Re: Easy to use sound engine
Kevin Jenkins wrote:
> I'll check it out. I don't want to deal with sound buffers and various
> esteroic effects and parameters. I basically want 4 functions:
> Load("blah.wav"); SetPosition(float x, float y, float z); Play(float volume)
> and StopPlaying(). Any more parameters or functions than that is more
> complex than I want or need.
I'm jumping on the thread now but why not SDL?
Adilson.
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