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[gameprogrammer] Re: Easy to use sound engine



I'll check it out.  I don't want to deal with sound buffers and various
esteroic effects and parameters.  I basically want 4 functions:
Load("blah.wav"); SetPosition(float x, float y, float z); Play(float volume)
and StopPlaying().  Any more parameters or functions than that is more
complex than I want or need.

----- Original Message -----
From: "Scott Harper" <lareon@comcast.net>
To: <gameprogrammer@freelists.org>
Sent: Friday, July 02, 2004 11:42 AM
Subject: [gameprogrammer] Re: Easy to use sound engine


> Alan Wolfe wrote:
>
> >OpenAL? (:
> >
> >
> >>---> !!! EASY TO USE !!! <---
> >>
> I've not heard anything about OpenAL which indicates it is easy to
> use...  Sorry 'bout that, but from what I've heard, it's actually kind
> of overly complex.  Give it a look, but that's what I've heard. >.<
>
> --Scott



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