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[gameprogrammer] Randomly generated tile-based background



Hello everyone,
I'm a newbie, and doing a small side-scrolling aircraft shooting game. I want this game to have a dynamic tile-based background that just likes in a traditional arcade shooting game except it is random generated at run time . So the background will always look different when scrolling. Does anyone know where I can get information about the algorithm for randomly generating a tile-based background? Are there any good tools/utilities out there for designing tiles for this purpose?
 
 Thanks a lot,
 
 Douglas Chen



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