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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [gameprogrammer] Re: which is better or neither
If you're looking to buy a professional 3D modeling tool, I'd personally recommend SoftImageXSI. It's cheaper than the others, and twice as good. Also, it looks to be taking over the market for game modeling. For a test, you can get the Experience version (which is the full version of SoftImage but with a 5000 polygon limit per model) from FilePlanet.com. SoftImage is an absolutely AMAZING modeling program. It also supports many scripting languages such as VBScript, JScript, Perl, and C/C++ for the scripting engine. THE COOLEST bit about SoftImage is that you can create a full skeleton that has kinetics on it through 2 (and I mean 2!) mouse clicks! But, GMax is also a good choice. It just doesn't have the power of SoftImageXSI. Kevin From: "Rob Quill" <rjquill@rllmuk.com> Reply-To: gameprogrammer@freelists.org To: <gameprogrammer@freelists.org> Subject: [gameprogrammer] Re: which is better or neither Date: Mon, 21 Jun 2004 21:00:34 +0100 How about saving yourself some money and using GMax. "gmax is a free 3D modeling and animation tool based on Discreet's award-winning 3ds max®. Built for gamers to create their own in-game content for gmax ready games, a gamer can produce everything from characters and vehicles to landscapes and props. Not only do you get to customize your games with gmax, you also learn 3D design within a professional-level tool." I think that sounds a little more like what you are looking for. Then if you like it you can always get 3ds max. I'm not an artist and haven't used either of these products and am relying totally on what I have read to base my decision. I'm sure there are people who will know better than me around here, but GMax looked like quite a good learning tool to me. Rob ----- Original Message ----- From: "Alexa Pongracz" <panschild@shaw.ca> To: <gameprogrammer@freelists.org> Sent: Monday, June 21, 2004 8:44 PM Subject: [gameprogrammer] which is better or neither > I am thinking of making a purchase of either Studio 3-D Max or Maya. > > > I would like your thoughts on which is a better program, if one is better > than the other, and how usable they are for someone who is just really > learning. > > > > Thanks > > > > Alexa > > > > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html _________________________________________________________________ Free yourself from those irritating pop-up ads with MSn Premium. Get 2months FREE* http://join.msn.com/?pgmarket=en-ca&page=byoa/prem&xAPID=1994&DI=1034&SU=http://hotmail.com/enca&HL=Market_MSNIS_Taglines --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html
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