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Game Idea



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I agree with Harri and Derold.
 
By developing a very simple game at first we can find out if we
are capable of just working as a team. If(When) we succeed we can
develop a larger project with the comfort of the whole concept of an
international team really works.
But I personally think that a Packman, Spaceinvader game is a bit to
shallow for this many developers. Letīs aim for a game like Final Fantasy,
The legend of Zelda or a game without state-of-the-art effects. ;-)
 
Christian
 
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  • Follow-Ups:
    • Re: Game Idea
      • From: christian audebert <christian.audebert@wanadoo.fr>