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RE:



Ahh, this what this list is all about, 14 year olds interested in game
programming, not random people spamming us to death!
First of all, Bobby, Learn a prgramming language, C++ for instance. You
might want to start simple though and learn Visual Basic first. Buy some
books on programming, if you plan to do anything in C++ you simply must
havwe the "C++ Programming Language" by Bjarne Stroustrop. That is the begin
all and end all for C++. If you choose to learn Visual Basic you could
probably start with something like "Learn VB in 21 days".

After you actually know how to program learn the DirectX API. All games need
sound and peripheral input (peripherals: joysticks, mice, keyboards, that
cool steering wheel you use for "Need For Speed"). Next you need to learn
graphics, either OpenGL or Direct3D. Direct3D is fast becoming the most
technically advanced and easy to use API on the market for Windows. OpenGL
is portable (runs on other operating systems other than windows)and
comparable in features.

Idaho
-----Original Message-----
From: gameprogrammer-owner@gameprogrammer.com
[mailto:gameprogrammer-owner@gameprogrammer.com]On Behalf Of Bobby
Sent: Tuesday, December 12, 2000 2:34 PM
To: gameprogrammer@gameprogrammer.com
Subject:


I have a 14 year old son that is interested in learning about how games are
made.Can you suggest were he needs to get started at this age.
robertp@muhlon.com


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