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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] RE:
Ahh, this what this list is all about, 14 year olds interested in game programming, not random people spamming us to death! First of all, Bobby, Learn a prgramming language, C++ for instance. You might want to start simple though and learn Visual Basic first. Buy some books on programming, if you plan to do anything in C++ you simply must havwe the "C++ Programming Language" by Bjarne Stroustrop. That is the begin all and end all for C++. If you choose to learn Visual Basic you could probably start with something like "Learn VB in 21 days". After you actually know how to program learn the DirectX API. All games need sound and peripheral input (peripherals: joysticks, mice, keyboards, that cool steering wheel you use for "Need For Speed"). Next you need to learn graphics, either OpenGL or Direct3D. Direct3D is fast becoming the most technically advanced and easy to use API on the market for Windows. OpenGL is portable (runs on other operating systems other than windows)and comparable in features. Idaho -----Original Message----- From: gameprogrammer-owner@gameprogrammer.com [mailto:gameprogrammer-owner@gameprogrammer.com]On Behalf Of Bobby Sent: Tuesday, December 12, 2000 2:34 PM To: gameprogrammer@gameprogrammer.com Subject: I have a 14 year old son that is interested in learning about how games are made.Can you suggest were he needs to get started at this age. robertp@muhlon.com ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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