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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: Dynamic arrays
>OpenGL uses integers for their color. It's operators are overloaded so it >can take nearly any value but behind the scene they are all converted to >integers for their functions. > What are the ranges for these integers? I thought rgb values went from 0-1, which makes for very simple colors if you can only use integers. ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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