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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Game Programming: Race game: vehicle dynamics simulation
------------------------------------------------------------ GameProgrammer.Com: Game Programming: Race game: vehicle dynamics simulation ------------------------------------------------------------ By Klaus on Thursday, June 29, 2000 - 08:02 am: Hi, I am just programming a Formula 1 or IndyCar type race game. Therefore the driving physics (vehicle dynamics simulation) is an important matter. I have developed a very simple solution. But it would be great to have vehicle dynamics with 3D ground surface (e.g. for bumps) and a slip theory (e.g. drift, spin). Any kind of information like recommended books, source code or formulas / equations is welcome! I am also interested in licensing / buying a driving physics engine. Thanks, Klaus Send eMails to klausm11@aol.com ------------------------------------------------------------ DO NOT REPLY TO THIS MESSAGE! It is an automatic e-mail notification message from the discussion board indicating that a new message was posted. If you do not wish to receive further e-mail notification messages from this discussion board, edit your user or moderator profile to turn off the e-mail notification option. Use this link to go directly to the discussion: http://gameprogrammer.com/cgi-bin/comm/gameprogrammer/discus/show.pl?6/58
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