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Game Programming: Race game: vehicle dynamics simulation



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GameProgrammer.Com: Game Programming: Race game: vehicle
dynamics simulation
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By Klaus on Thursday, June 29, 2000 - 08:02 am:

Hi,
I am just programming a Formula 1 or IndyCar type race game.
Therefore the driving physics (vehicle dynamics simulation)
is an important matter.

I have developed a very simple solution. But it would be
great to have vehicle dynamics with 3D ground surface (e.g.
for bumps) and a slip theory (e.g. drift, spin).

Any kind of information like recommended books, source code
or formulas / equations is welcome! I am also interested in
licensing / buying a driving physics engine.

Thanks, Klaus
Send eMails to klausm11@aol.com

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