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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Game Programming: CHOICE OF LANGUAGES QUESTION
------------------------------------------------------------ GameProgrammer.Com: Game Programming: CHOICE OF LANGUAGES QUESTION ------------------------------------------------------------ By sajid on Friday, July 14, 2000 - 02:14 am: C++ is clearly the best language. It is the fastest (other than assembly) while giving you an object-oriented structure that is "very" useful for a chess-type game (if you want to use object-oriented programming, that is). If you want to do it the conventional way, c "might" be better. I would still go for c++. I hope that helps... ------------------------------------------------------------ DO NOT REPLY TO THIS MESSAGE! It is an automatic e-mail notification message from the discussion board indicating that a new message was posted. If you do not wish to receive further e-mail notification messages from this discussion board, edit your user or moderator profile to turn off the e-mail notification option. Use this link to go directly to the discussion: http://gameprogrammer.com/cgi-bin/comm/gameprogrammer/discus/show.pl?6/67
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