|
||
|
GP Mailing List
ATXGPSIG List
|
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: 2147gb limit...
>I don't know how to increase the file size limits, but i do know that a few >programs use huge files(3d studio max for some incredible renders) >we had a 14 gig file for one of our scenes(unfortunately, max tried to load >it all into ram and crashed the computer) Man, thats almost as bad as waiting 3 days to download a massive file via a 56k modem, then at 99% your computer crashes and the data is lost ;-) It depends on what you're doing, maybe consider saving chunks of your ultimate file seperately ... then you could use a command prompt execution to append the files together ... such as dos' "bind": copy /b file1.wav + file2.wav output.wav I find this useful for some other purposes, like joining MPGs/AVIs instead of using a third party joining tool etc. Works well with WAVs too. Maybe this *could* work in your problem. As far as I'm aware there is no limit on the output of this command. Like everyone else, I fail to see what kind of output would require 2 gigs of storage space :-) In that kind of situation I'd seriously consider another method, but its your project so I'm sure you know what you're doing and we can all watch glazed at the insane file requirements of your application, lol. Rick ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
|
|