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Re: Mouse control



Oh, I was just kidding, WM_MOUSEMOVE is a C/C++ windows thing.
You are doing assembly right?

Leave assembly to the compiler :)  *grin*

Ben

----- Original Message -----
From: Lionel Pinkhard <lionelpi@mweb.co.za>
To: <gameprogrammer@gameprogrammer.com>
Sent: Sunday, July 06, 1980 12:12 AM
Subject: Re: Mouse control


> Could you give me a little more detail, please? I've never used
WM_MOUSEMOVE. Is there somewhere I can get info on this?
>
> Ciao,
>
> Lionel
>
> P.s. Thanks a lot for the help with the circle routine, it works great!
>
> In response to the following message from Ben Humphrey, dated Thu, Jul 06,
2000 12:44:51p -0700:
> > I think you can just test for WM_MOUSEMOVE :)
> >
> > ----- Original Message -----
> > From: Lionel Pinkhard <lionelpi@mweb.co.za>
> > To: <gameprogrammer@gameprogrammer.com>
> > Sent: Saturday, July 05, 1980 10:39 PM
> > Subject: Mouse control
> >
> >
> > > Hi,
> > >
> > > Can somebody tell me how to use a mouse? I know, I know, but you know
what
> > I mean. I've been thinking about reading from the communications port
(of
> > course I'll let the user pick which one), or 0011 1111 1000, whatever
you
> > prefer :-). But I don't know what to expect. Can somebody try to explain
the
> > format of the mouse or something? An example program would be
appreciated.
> > And, is a mouse more complicated than a modem? Also, I assume that this
> > would not be operating system dependent. But what about other programs
that
> > use the mouse? Such as gpm, Windows, etc. Is it possible to share with
these
> > programs (don't think so)? Or can I termporarily disable them and
re-enable
> > them when returning control to the operating system?
> > >
> > > Also, can somebody tell me how to do the same with a joystick? I think
it
> > should be simpler, there's nothing that could interfere (AFAIK anyway).
But
> > what about force-feedback? I know that DirectX can handle this, but what
> > about operating systems other than Windows? I'm sure that if DirectX can
do
> > it, that it can be done manually.
> > >
> > > Kind regards,
> > >
> > > Lionel Pinkhard
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=================================================================
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of any topic related to the art, science, and business of
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We were all beginners once

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