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RE: problem



OL is 'zero' created as a long data-type.

Ben

> -----Original Message-----
> From:	Toby [SMTP:Wiederbelebung@gmx.de]
> Sent:	Thursday, June 29, 2000 5:57 PM
> To:	gameprogrammer@gameprogrammer.com
> Subject:	Re: problem
> 
> Hi
> thanks for the answer I knew it was somthing simple.
> Another question:
> fseek( fp, 0L, SEEK_END ) != 0
> 
> What does the 0L stand for? I know this function seeks to the end.
> 
> Should I bother somebody else with those questions since they are
> not
> very gaming oriented and if where can I find a good C beginner
> mailinglist?
> 
> Thanks again.
> 		By
> 			Toby
> 
> Neato wrote:
> > 
> > > Hi
> > > #include <stdlib.h>
> > > #include <stdio.h>
> > > #include <string.h>
> > >
> > >
> > >
> > > /**************************************************> main <*/
> > > int main( void )
> > > {
> > > int myData = 7;
> > 
> > first off, why initialize myData if you're replacing it?
> > 
> > > FILE *fp;
> > > fp = fopen( "My Data File", "r" );
> > > fscanf( "%d", &myData );
> > 
> > but the main problem is you're not telling fscanf() what file
> pointer to
> > use.
> > 
> > fscanf(fp, "%d", &myData);
> > 
> > would be correct.
> > 
> > >
> > > printf( "Goodbye..." );
> > >
> > > return 0;
> > > }
> > >
> > > Why doesn't this compile? It says that it can't convert char *
> to
> > > struct_file.
> > > How can I read in a single number from a file?
> > >
> > > By
> > > Toby
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The GameProgrammer.Com mailing list is for the open discussion
of any topic related to the art, science, and business of
programming games. This list is especially tolerant of beginners.
We were all beginners once

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