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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: DirectX and OpenGL
> I looked around and there seems to be a lot of good information on OpenGL, > but as you say, very little on DirectX. I'm going to be writing a 2D > overhead view game (a view similar to say, Baldur's Gate). > > Is DirectX going to be that much faster for 2D that warrants *not* using > OpenGL which looks like it might be easier to use? hi, i heard a lot of new rpg games (pools of raidiance!) use polygon models. you could build the whole engine in 3d, sorta like shogun:TW (just with a little fewer characters!) free movable cam. has this been done yet??? now thats a game that should be fun!!! frank ================================================================= The GameProgrammer.Com mailing list is for the open discussion of any topic related to the art, science, and business of programming games. This list is especially tolerant of beginners. We were all beginners once To SUBSCRIBE or UNSUBSCRIBE please visit: http://gameprogrammer.com/mailinglist.html
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