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> don't have to worry about sync. myself. I assume that the program continues
> running while the flip function is waiting to be in sync (hence the need
> for DDFLIP_WAIT?).

AFAIK yes, but I don't really know. Maybe someone else can chime in
here.
 
> I may have mentioned this before, but I'm exploring different 3D engine
> algorythms.

Hehe, yeah, 3D. Umm... I looked at the maths behind 3D engines last
night and was a little overstimulated. I think I need a refresher in
matricies before I try anything 3D. I think I understand the purpose of
your theory though and while I have *no* idea whether or not you are
correct, it looks pretty neat.

--
Don Halloran
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