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Re: DirectX Blues; 3D Engine



Neil wrote:

> my last game did have some which may have been realted to this)? Even if
> not, I'd still like to know when my program is not active so I can pause
> it. Is there a WM_DEACTIVATE message that will tell me this?

I've only written the one directx app, and I didn't handle this at the
time. However I am now bulletproofing the program and part of this will
involve being able to activate/deactivate the program window.