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Re: ShowWindow?



Well, I'm guessing you don't to use WS_CHILD?    I am not exactly sure but I
know that you usually would
create the window under WM_CREATE , but just don't show it until needed...
at least that is what I always did...

Everything else seems to be ok......
Sorry I couldn't help :(

Ben Humphrey
Humongous Entertainment
Game Programmer
benh@humongous.com
benjina@mindspring.com

----- Original Message -----
From: fakhreddin mohtasham <f_mohtasham@hotmail.com>
To: <gameprogrammer@gameprogrammer.com>
Sent: Sunday, May 21, 2000 1:03 AM
Subject: ShowWindow?


> it is shameful while i am developing a game, i am not able to create an
app
> which
>                 show a
>                 child window.is there anyone who do it before? the code is
> following.
>                 any typical code is prefered.
>                 thanks a lot.
>
>                 #include "windows.h"
>
>                 HINSTANCE hinst;
>                 HWND    hwndMain;
>                 HINSTANCE    ghinst;
>                 HWND    w1;
>                 WNDCLASS    wc1;
>                 LRESULT    APIENTRY WndProc(HWND,UINT,WPARAM,LPARAM);
>
>
>                 int APIENTRY WinMain(HINSTANCE hInstance,
>   HINSTANCE hPrevInstance,
>                                     LPSTR     lpCmdLine,
> int       nCmdShow){
>
>                 MSG    msg;
>                 WNDCLASS    wc;
>                 if(!hPrevInstance){
>                     wc.style = 0;
>                     wc.lpfnWndProc = (WNDPROC) WndProc;
>                     wc.cbClsExtra = 0;
>                     wc.cbWndExtra = 0;
>                     wc.hInstance = hInstance;
>                     wc.hIcon = LoadIcon((HINSTANCE) NULL,
IDI_APPLICATION);
>                     wc.hCursor = LoadCursor((HINSTANCE) NULL, IDC_ARROW);
>                     wc.hbrBackground =
(HBRUSH)GetStockObject(WHITE_BRUSH);
>                     wc.lpszMenuName = "MainMenu";
>                     wc.lpszClassName = "MainWndClass";
>
>                     if(!RegisterClass(&wc)) return FALSE;
>                 }
>
>                 hinst = hInstance;
>                 hwndMain = CreateWindow("MainWndClass","Sample",
>             WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,CW_USEDEFAULT,
>                                CW_USEDEFAULT,CW_USEDEFAULT,(HWND)NULL,
>                     (HMENU)NULL,hinst,(LPVOID)NULL);
>                 if(!hwndMain)    return FALSE;
>                 ShowWindow(hwndMain,nCmdShow);
>                 UpdateWindow(hwndMain);
>
>
>                 while(GetMessage(&msg,(HWND)NULL,0,0)){
>                         TranslateMessage(&msg);
>                         DispatchMessage(&msg);
>                 }
>                 return    msg.wParam;
>                 }
>
>
>
>                 LRESULT    APIENTRY WndProc(HWND hwnd,UINT uMsg,WPARAM
> wParam,LPARAM lParam){
>                     switch(uMsg){
>                         case WM_KEYDOWN:
>                             switch(wParam){
>                                 case    VK_F12:
>                 if(!ghinst){
>                     wc1.style = CS_HREDRAW | CS_VREDRAW;
>                     wc1.lpfnWndProc = (WNDPROC) NULL;
>                     wc1.cbClsExtra = 0;
>                     wc1.cbWndExtra = 0;
>                     wc1.hInstance = ghinst;
>                     wc1.hIcon = LoadIcon((HINSTANCE) NULL,
IDI_APPLICATION);
>                     wc1.hCursor = LoadCursor((HINSTANCE) NULL, IDC_ARROW);
>                     wc1.hbrBackground =
(HBRUSH)GetStockObject(BLACK_BRUSH);
>                     wc1.lpszMenuName = NULL;
>                     wc1.lpszClassName = "WndClass1";
>
>                     if(!RegisterClass(&wc1)) return FALSE;
>                 }
>                 w1 = CreateWindowEx(0,"WndClass1","Sample window",
>                             WS_POPUPWINDOW,50,50,
>                             100,100,hwndMain/*(HWND)NULL*/,
>                             (HMENU)NULL,ghinst,(LPVOID)NULL);
>                 if(w1 == NULL)    DestroyWindow(hwndMain);
>                 ShowWindow(w1,SW_SHOWDEFAULT);
>                 UpdateWindow(w1);
>                 file://w1 is created but i could not show it anyway.
>
>                                     break;
>                             }
>                             return 0;
>                         case WM_CLOSE:
>                                 DestroyWindow(hwndMain);
>                                 return 0;
>                         case WM_PAINT:
>                             return 0;
>                         case WM_SIZE:
>                             return 0;
>                         case WM_DESTROY:
>                             PostQuitMessage(0);
>                             return 0;
>                         default:
>                             return
> DefWindowProc(hwnd,uMsg,wParam,lParam);
>                     }
>                     return 0;
>                 }
>
>
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>
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of any topic related to the art, science, and business of
programming games. This list is especially tolerant of beginners.
We were all beginners once

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  • References:
    • ShowWindow?
      • From: "fakhreddin mohtasham" <f_mohtasham@hotmail.com>