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Re: texture resolutions,rendering ops





a d wrote:

> Heya!
>
> quick question.  what is the highest resolution
> (bits?) allowed for textures in an 3D enviroment where
> speed and display are wanted.  Also, how could you
> simplify certain areas of your 3D world to render
> certain areas faster and higher resolution for quicker
> interaction.
>

Do a search about LOD(Levels of details) techniques in the WEb, is meant
for what u want , basically to do less detail for far objects and more
detail on near objects


>
> maybe im not making sense on that last sentence.  im
> looking for higher res and high interactive
> responsiveness.
>
> Steven
>
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