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Re: GP: Re: GameProgrammer: DirectDraw



You're talking about DirectX? You can use DirectX from J++ and any
language that supports COM, at least that's what the documentation says.

			Bob P.

Chris Parsons wrote:
> 
> So the SDK can even be used with such languages as Java or Delphi (Object
> Pascal) and the like..?
> 
> Chris Parsons
> cp5095@alpha.rwu.edu
> cp5095@aol.com
> 
> ----- Original Message -----
> From: Bob Pendleton <bobp@pendleton.com>
> To: <gameprogrammer@gameprogrammer.com>
> Sent: Tuesday, August 31, 1999 5:32 PM
> Subject: Re: GameProgrammer: DirectDraw
> 
> > All langauges and all platforms.
> > Bob P.
> >
> > Tommi Pirinen wrote:
> > >
> > > Is there any kind of DirectX SDK lite since I have only 55.6kbps and
> It'd
> > > take days to download that.
> > > Another wuestion: Is this C++programming mailing list or just all
> languages
> > > including Assembly?
> > > --Tommi Pirinen
> > > ----- Original Message -----
> > > From: Bob Pendleton <bobp@pendleton.com>
> > > To: <gameprogrammer@gameprogrammer.com>
> > > Sent: Tuesday, August 31, 1999 4:14 AM
> > > Subject: Re: GameProgrammer: DirectDraw
> > >
> > > > When you lose the screen and then get it back you have to set it up
> > > > again and then redraw the whole thing. Take a look at the examples in
> > > > the DirectX SDK, such as fox bear, for code that does that.
> > > >
> > > > Bob P.
> > > >
> > > >
> > > > Sina Ahmadian wrote:
> > > > >
> > > > > ----- Original Message -----
> > > > > From: Mark Traunero <anfaroth@Hotmail.com>
> > > > > To: <gameprogrammer@gameprogrammer.com>
> > > > > Sent: Tuesday, August 31, 1999 5:03 AM
> > > > > Subject: GameProgrammer: DirectDraw
> > > > >
> > > > > > Hi.
> > > > > >
> > > > > > I am presently trying to write a game in Win95/98 in C++. I use
> > > DirectDraw
> > > > > > 5.0 (I'm a beginner) for graphics. Here is the problem: Every time
> I
> > > put
> > > > > the
> > > > > > program in the background (via an Alt+tab), when I come back into
> my
> > > > > > program, the screen goes black and DirectDraw doesn't work. I use
> > > > > > (DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE) in the SetCooperativeLevel
> > > function.
> > > > > >
> > > > > > I was wondering what I have to do to prevent this from happening,
> so
> > > that
> > > > > > the user could switch between programs and be able to come back to
> my
> > > > > > program with it functioning normally. Can anybody help me?
> > > > > >
> > > > > > Anfaroth.
> > > > > >
> > > > > > ______________________________________________________
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> > > > > >
> > > > > Hi!
> > > > >
> > > > > I suggest you using Adobe PhotoShop 5.2 (the latest version)
> > > > >
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