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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: GP: image clipper
Sorry man, I cannot help. The only thing I know is that it reminds me of a compressing technique used in MPEG. Having a look at the way a MPEG fiel is created might help.; Kamel Patrick Clerkin wrote: > > Hi all, > > Has anybody come across a utility which can compare each bitmap in a > sequence and generate new bitmaps consisting only of the areas that have > changed from one bitmap to the next? This would of course be very handy for > a sequence where an object moves across an unchanging backdrop. > > If nobody knows of such a utility, then I'll write one (soonish), and I'll > be happy to make it available to anyone who needs it. > > Regards, > Patrick. > > ______________________________________________________ > Get Your Private, Free Email at http://www.hotmail.com > ================================================================= > To SUBSCRIBE or UNSUBSCRIBE please visit > http://gameprogrammer.com/mailinglist.html ================================================================= To SUBSCRIBE or UNSUBSCRIBE please visit http://gameprogrammer.com/mailinglist.html
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